When I was young my father taught me I could do anything, and I may have taken it to mean I could do everything. I come from a programming background and did game design in my early career and am not an experienced game producer. My favorite game genres are strategy and simulation, but I find joy in all the games where I have made contributions.

My Production Philosophy


Strong teams build great games. My production philosophy is to work with teams to develop a process that will best achieve their short and long term goals. I develop rituals that allow for feedback and continuous improvement of our processes while also capturing data to predict potential risk to our schedules.

I have production experience on small and medium sized teams with budgets ranging from 10k to 10 million. I have worked on licensed commercial games for entertainment and education, unique IP and have experience working on PC, Mobile and Nintendo consoles.

Public Speaking

I have experience speaking on a wide range of topics. Including:

Production
Open Source Game Development
Game Design
Women in tech